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All yanfly plugins mv download
All yanfly plugins mv download









all yanfly plugins mv download

This plugin is compatible with up to ten participating actors (though you won't be able to use them in battle unless you expand the number of battling units, of course!) In the "Dual" tag, actor IDs must be given as ID numbers (because actor names can change, but ID numbers are constant), but skills can be called by name or given as ID numbers as you see fit.

all yanfly plugins mv download

However, if a component skill is part of a skillset that the actor does not have assigned, the dualtech can still be used, so you can use hidden component skills in this way to have each actor use unique skill costs not tied to a more obvious skill. The dualtech can also be disabled if any actor cannot cast their component skill for any reason (state, cost, lack of necessary equipment), but it will still appear if the previous conditions are all met. The tech won't show up until those conditions are met. All involved actors know their associated component skill.įor this reason, if you don't want to "unlock" the skill through gameplay progression separately from the components, you can just make sure all relevant actors know the dualtech at level 1. Outside battle, the actor must simply be in the overall team, but in battle, they must be part of the battling team.ģ.

all yanfly plugins mv download

All involved actors are present in the party. The current actor knows the dualtech skill.Ģ. The dualtech will only appear on an actor's skill list if all of the following conditions are met:ġ. It is valid for a dualtech to be a "component" of itself for any number of actors. When used, the actors will each spend the costs of the component skills (any costs associated with the dualtech skill itself will be ignored, unless the skill is set as a component to itself or the actor using the skill is not part of the "Dual" tag.) This plugin allows skills to be used as dualtechs (or tripletechs, or quadtechs.) To assign a skill to being a multitech (just called "dualtechs" for convenience from here on out), put the following tag in the skill's Note box:Įach dualtech must be assigned to multiple specific actors and requires each actor (except possibly one) to know a component skill.











All yanfly plugins mv download